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A complete reverse engineering workflow for users to wrap 3D scan data into accurate polygon meshes as well as NURBS surfaces. It delivers best-in-class point cloud clean-up tools and mesh processing functionalities. It also provides step-by-step guides to wireframe curve detection and NURBS creation.
Features and Benefits
Automatic registration
Remove redundant points with preservation of edges
Advanced point cloud denoising algorithm
Accurate triangulation
Remesh smoothing with preservation of edges
Comprehensive mesh repair and editing functionalities
Digital clay working directly on arbitrary triangle meshes
Quads and NURBS creation
Sketch-based modeling techniques
Working Examples:
>> Point cloud to mesh |
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Example 1: This video shows the accurate triangulation of 88 million points for 3D modeling of Gothic architecture.  |
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Example 2: This video shows a workflow of converting large point clouds into accurate triangle meshes in VRMesh v7.5. |
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Example 3: This tutorial shows how to create a high-quality polygonal model from point clouds. |
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>> Point cloud clean-up tools |
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This video shows how to clean up point clouds, and how to register and merge multiple point cloud patches into a single object. |
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>> NURBS creation |
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Example 1: This video shows the enhanced workflow for streamlining the NURBS creation process in VRMesh v7.6. |
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Example 2: This video shows how to repair meshes and create a NURBS car tire in VRMesh v7.5. |
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