VRMesh is an advanced 3D point cloud and mesh processing software tool. Our innovative technologies are aimed to provide powerful, easy, and affordable solutions for engineering industries. The entire family of VRMesh consists of four packages targeted to different customers. Download product brochure .
VRMesh Survey
A next-generation solution for automatic point cloud classification and feature extraction. It automatically extracts vegetation, buildings, and ground points from airborne and mobile LiDAR data. 99% classification jobs can be automatically done with high accuracy. It allows you to extract building footprints and create 3D buildings in one click. It has the ability to detect powerlines and conduct a clearance analysis. It also provides comprehensive functionalities to generate accurate triangle meshes.
VRMesh Reverse
A complete reverse engineering workflow for users to wrap point cloud data into accurate polygon meshes as well as NURBS surfaces. It delivers best-in-class point cloud clean-up tools and mesh processing functionalities. It also provides step-by-step guides to wireframe curve detection and NURBS surface creation.
VRMesh Design
A powerful mesh repair/editing and free form modeling package dedicated for 3D printing industry. It provides industry-proven workflows for dental implants, shoe insole design, etc. Feature highlights include: Boolean, Fillet, Clipping, Offsetting, Smoothing, Clay sculpting, Smart form, etc.
VRMesh Studio
A comprehensive point cloud processing, and mesh modeling environment for industry users requiring engineering tools and design communication in one package. It includes all features in VRMesh.
Why choose VRMesh:
Handle large data of up to 1 billion points.
Classify LiDAR point clouds with high accuracy.
Extract building footprints and create 3D buildings in one click.
Provide powerline detection and clearance analysis tools.
Advanced point cloud decimation and denoising algorithms.
Accurate point cloud triangulation and registration.
Advanced STL repair and editing.
Quads and NURBS creation.
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